I promise this article is devoted to SVMs — but let me run you through a quick story. Believe it or not, every word is true!
Continue reading “Demystifying Support Vector Machines [Python]”
I promise this article is devoted to SVMs — but let me run you through a quick story. Believe it or not, every word is true!
Continue reading “Demystifying Support Vector Machines [Python]”
In this post, I’ll explore how I made a Lens that features an animated phoenix flying through an AR scene anchored to the ground. This is the finished Lens:
To get there, we will leverage the Refinement Pack and Particles template from Lens Studio, as well as a 3D phoenix asset from Sketchfab.
Specifically, this post will cover:
Moving an object along a 3D path through the scene using a Prefab from the Refinement Pack Applying a texture to a 3D model of a phoenix downloaded from Sketchfab Working with particle emitters to add a stationary column of smoke, embers throughout the scene, and a bokeh effect that follows the phoenixLet’s dive in!
Continue reading “Creating an Animated 3D Phoenix Lens in Lens Studio”
Before we begin, let’s get started by answering the following question:
What is a type?The answer to this question is fairly simple—a type is a collection of related data that encapsulates certain concepts and principles. A type can be abstract or concrete, it defines a set of valid operations that we can perform on it, and finally, a type clearly demarcates the internal and external.
Continue reading “Equality, Identity, and Hashing with Swift Types”
In this series, we’re learning about SwiftUI by making a profile page. And so far, we’ve accomplished a very simple—yet stylish—profile for ourselves in just a few paragraphs of code!
Continue reading “SwiftUI: Making Views More Dynamic and Reusable”
Gesture recognition helps us to know the meaning of human body movement, including the movement of hands, head, arms, face, or body. Today’s world is observing huge advances in visualization displays and this includes object trackers in AR applications.
The main purpose of this article is to explore gesture recognition in Facebook’s Spark AR Studio for an efficient human-computer interaction. It presents a method for tracking hand gestures and recognizing hand gestures by extracting unique invariant features from gestures.
Continue reading “Add a Hand Tracker and 3D Object in Facebook’s Spark AR Studio”
Jonah Cohn doesn’t think Snapchat is going anywhere. One of the his so called “forever apps,” Snapchat has been part of the student’s life since 2013. Cohn must have found an endless supply of coffee because he’s not only a student, but a prodigious lens creator who’s active online in many digital creative circles.
I’d be tired making just one lens every few months, but he seems to churn them out one after the other — each one better than the last! Thankfully, Cohn had time to answer a few questions about his work so that we could learn more.
Continue reading “Snapchat Lens Creator Spotlight: Jonah Cohn”
As much as our physical well-being is important, our mental well-being is essential as well. Many of us don’t really give as much priority to the mental health of ourselves and others. But mental health is a serious issue in today’s world, as many suffer in myriad ways.
Hence, motivation is very necessary. Positive thoughts and surroundings, while not a catch-all, can be one part of helping improve one’s mental perspective.
Over the past 3 years, our incredible community of contributing writers, developers, and creators have helped us explore the foundations of machine learning, mobile development, and where these two areas of tech intersect.
To date, we’ve published work from more than 150 individual contributors from over a dozen countries around the world — those voices have helped build an incredible library of foundational blog posts and articles that offer both beginners and seasoned developers educational resources, industry insights, research reviews, and much more.
Continue reading “Heartbeat Contributor Program: Announcing new content topics”
Recently, I wrote two articles about training object detection Core ML models for iOS devices using TensorFlow and Turi Create frameworks.
To train those models, I used a tool I’d built called MakeML. It allows you to easily create a dataset, label it, and start training. There’s no need to write code with MakeML, so every iOS developer can train an object detection machine learning model in a couple of hours. On paper, at least…
Continue reading “MakeML’s Automated Video Annotation Tool for Object Detection on iOS”
Ever want to manage photo clutter on your phone? If you’re like me, desperately snapping several photos trying to get the best angles, pictures and videos slowly start accumulating on your phone. Eventually it runs out of memory, and you’re stuck deciding what to delete.
Continue reading “Community Spotlight: Zyl, a smart photo gallery for your phone”